11/12/2023 0 Comments Gargabol heart of the wildWhen the IMC was recruiting soldiers for their fight against the Militia, Oles saw his opportunity and signed up as a grunt. It’s a fine line between a blast that charges quick enough to challenge fast players and one that is too fast for slow players.A Pilot from Titanfall 2, particularly the Holo Pilot, with mostly black armor with electric blue streaks.īorn into a family of cargo shippers, Ambrus Oles longed for glory and fame. GD isn’t as bad as some games out there coughMaplestory, but it can become just a swirl of colors sometimes. You can a lot of flashy effects obscuring the screen and making it difficult to see when you need to react.I have two potential problems with awareness checks. The game should reward the experience as much as stats. If a boss drops fumble pools you can move out from or charges a powerful blast for a couple of seconds giving you time to move out or has RR ability on long cooldown that you could bait first - good. Awareness checks as opposed to stat checks.Sheer stats tend to counter melee, speed counters ranged turning them into melee and bullet hell, minions and movespeed slow effects counter kiters to certain degree. While I adore the concept of archetype bias, I believe bosses need something against every archetype.It disables all of the character’s auras. It has life and energy leach of 50% that is a large area of effect, like the slow. It constantly regenerates 80% of its health. The boss has a global damage reduction of 80%, and resistances of 99%. If the character has selected Paladin as one of its two classes, then the damage dealt is multiplied by 2,000%, the characters resistances are all reduced to 0, and the character is killed. In fact, if a debuff is used, the boss’ resistances are boosted by +250%. The boss’s speed is +250% and is not affected by any debuffs. If you haven’t killed the boss within one minute, your character dies. The boss will not telegraph any of its abilities. The boss should also have a large radius slow that reduces the character’s move by 125%. It then does this check after it uses an ability that reduces one of the character’s resistances (chosen at random) by -50% if your resistance falls below max, your character dies. I think the boss does a resistances check, and if you don’t have max resistances in all of them, your character is immediately killed. "Must have one hit ko power to those players who dont gather their gear and resistances properly. Ok sorry I must have forgot to add some words in there. This is the type of hard boss I would like to see at least once in the Forgotten Gods expansion DLC.Īttachment: D2-Arcane-Sanctuary-Necromancer-hleOJna.jpgĪttachment: TQIT-Tower-of-Judgment-60-60.jpg Is relatively tall and intimidating looking and may even be hovering/flying. Is in a unique location/secret location like The Sentinel, Lokarr and clone fight. Is not that slow like Gargabol, Heart of the Wild and not as fast as Reaper of the Lost but has similar speed to Ekket’Zul, Progenitor of Darkness and Gabal’Thunn the Visage of Madness.Ĭan attack you from long range distances and chase you with range attacks if you run too far from it within its vicinity like Commander Lucius does. Is NOT a gimmick fight unlike Mad Queen and has the ability to allow for most builds to kill such a boss. Has reasonable health and not like ravager, lokarr and mogdrogen’s substantially large health pool that is a chore to bring down but having similar damage to ravager’s truck hits and Gargabol, Heart of the Wild for example.įorces you to have max resistance for several type of elemental damage and even some physical resistance. A boss that does several types of elemental damage like fire, aether, chaos, lightning, bleeding, pierce and physical DPS.Ĭhases you around and doesn’t sit in one spot unlike Kra’Vall.
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